One network, more than one site
The AEGIS Directive isn't planned as a single server. Chernarus is the first site in a network — each future site runs a different map with a different mod loadout, so each plays distinctly. A shared account carries some things between whichever sites are live — standing with the factions that operate network-wide, and banked currency. What's earned locally on one site stays there.
Sites
| Site | Map | Status |
|---|---|---|
| Chernarus | Chernarus Plus | In build, private testing |
| Deer Isle | Deer Isle | Planned — TBC tier, TBC date |
| Site three | TBC | TBC |
No launch dates are set for anything beyond Chernarus. Nothing here should be read as a promise.
How sites relate
Later sites run harder and higher-tier than earlier ones — not because they come later in a story, but because each was built with more of the network's own severity baked in. No site is a sequel or an epilogue to another; they're parallel, and a player who only ever plays one gets a complete arc on its own.
Moving between sites
Certain categories of gear can move with you between live sites — personal effects and medical supplies move freely, weapons and armor move with restrictions, and some items don't transfer at all. Vehicles, base structures, and cash in hand never do; banked funds do.
The in-world reason a shipment does or doesn't qualify is something you'll encounter in-game, not something this page spells out.